AI студия Владимира Ломтева
УСЛУГИПРОЕКТЫСТАТЬИБАЗА ЗНАНИЙМаркетплейсОбучениеПолезные сервисы

Оставьте заявку,
чтобы обсудить проект

Напишите ваш вопрос, не забудьте указать телефон. Мы перезвоним и все расскажем.

Контакты

Москва

Работаем по всей России
и миру (онлайн)

+7 (999) 760-24-41

Ежедневно с 9:00 до 21:00

lamooof@gmail.com

По вопросам сотрудничества

TelegramWhatsApp

Есть предложение?

Напишите нам в мессенджеры

© 2025 AI студия Владимира Ломтева

Политика конфиденциальностиСогласие на обработку ПДн|ИНН 623412173261
    Pixijs — Скилл для ИИ-агентов | AI Рассвет

    Pixijs

    Use this skill first for ANY PixiJS v8 task; it routes to the right specialized skill for the job. Covers the full PixiJS surface: Application setup, the scene graph (Container, Sprite, Graphics, Text, Mesh, ParticleContainer, DOMContainer, GifSprite), rendering (WebGL/WebGPU/Canvas, render loop, custom shaders, filters, blend modes), assets, events, color, math, ticker, accessibility, performance, environments, migration from v7, and project scaffolding. Triggers on: pixi, pixi.js, pixijs, PixiJS, v8, Application, app.init, Sprite, Container, Graphics, Text, Mesh, ParticleContainer, DOMContainer, GifSprite, Assets, Ticker, renderer, WebGL, WebGPU, scene graph, filter, shader, blend mode, texture, BitmapText, create pixi, how do I draw, how do I render, how do I animate in pixi.

    Скиллы для операций#GitHub#pixijs/pixijs-skills#skills.sh
    Скачивания
    0
    В избранном
    0
    Комментарии
    0
    Просмотры
    2

    Установить скилл

    Добавьте инструмент одной командой или скачайте проверенный архив версии.

    npx skills add pixijs/pixijs-skills --skill pixijs
    Скачать ZIP
    Версия
    1.0.0+6aae70d76cf4
    Автор
    Владимир Ломтев
    Репозиторий
    pixijs/pixijs-skills
    GitHub: pixijs/pixijs-skills

    Как установить

    1. 1Скопируйте команду из блока установки.
    2. 2Запустите её в терминале из каталога проекта.

    Документация

    Entry point for the PixiJS v8 skill collection. PixiJS is the fastest library available for the web, working across all devices and allowing you to create rich, interactive graphics and cross-platform applications using WebGL, WebGPU, and Canvas as a fallback.

    How to use this skill

    1. Find the specialized skill in the router below that best matches the task.
    2. Load that skill's SKILL.md and follow its guidance.
    3. If no sub-skill fits (the task references a specific class, function, option, or API surface not listed below), WebFetch https://pixijs.download/release/docs/llms.txt. That file is the auto-generated, always-current index of the full PixiJS API and guides. Each entry links to a .html.md page you can WebFetch for the detailed content.

    For the long-form description and trigger keywords of every skill, see references/index.md.

    Skill router

    Foundations

    Skill Load when...
    pixijs-application Creating or configuring a PixiJS Application, calling app.init(), accessing app.stage/renderer/canvas/screen, resize/ticker plugins, app.destroy().
    pixijs-core-concepts Understanding the renderer pipeline, choosing WebGL/WebGPU/Canvas, render loop internals, systems and pipes.
    pixijs-create Scaffolding a new project with the create-pixi CLI (bundler-vite, creation-web, framework-react templates).
    pixijs-environments Running PixiJS in Web Workers, Node/SSR, or strict-CSP contexts (DOMAdapter, WebWorkerAdapter, pixi.js/unsafe-eval).
    pixijs-migration-v8 Upgrading from v7 to v8 or fixing v7 patterns (beginFill/endFill, @pixi/* packages, BaseTexture, DisplayObject).
    pixijs-scene-core-concepts Understanding the scene graph as a whole: containers vs leaves, transforms, render order, masking, RenderLayer.

    Scene Objects

    Skill Load when...
    pixijs-scene-container Working with Container: addChild/removeChild, transforms, zIndex, bounds, toGlobal/toLocal, destroy.
    pixijs-scene-sprite Drawing images: Sprite, AnimatedSprite, NineSliceSprite, TilingSprite.
    pixijs-scene-graphics Drawing vector shapes or paths: Graphics, GraphicsContext, fill/stroke, FillGradient, SVG.
    pixijs-scene-text Rendering text: Text, BitmapText, HTMLText, SplitText, TextStyle.
    pixijs-scene-mesh Custom geometry: Mesh, MeshSimple, MeshPlane, MeshRope, PerspectiveMesh.
    pixijs-scene-particle-container Rendering thousands of lightweight sprites: ParticleContainer, Particle, dynamicProperties.
    pixijs-scene-dom-container Overlaying HTML elements on the canvas: DOMContainer, pixi.js/dom.
    pixijs-scene-gif Displaying animated GIFs: GifSprite, GifSource, pixi.js/gif.
    pixijs-html-source Rendering live HTML/DOM elements or snapshots as textures (experimental, needs a browser that supports the HTML-in-Canvas spec): HTMLSource, ElementImageSource, pixi.js/html-source, requestPaint.

    Utilities

    Skill Load when...
    pixijs-assets Loading resources: Assets.init, Assets.load, bundles, manifests, spritesheets, caching.
    pixijs-color Creating or converting colors: Color class, hex/rgb/hsl, tint, premultiply.
    pixijs-events Handling pointer/mouse/touch/wheel input: eventMode, FederatedEvent, hitArea, cursor, drag.
    pixijs-math Points, vectors, matrices, shapes, hit testing: Point, Matrix, Rectangle, toGlobal/toLocal.
    pixijs-ticker Per-frame logic or controlling the render loop: Ticker, deltaTime, UPDATE_PRIORITY, maxFPS.

    Advanced

    Skill Load when...
    pixijs-accessibility Screen reader or keyboard navigation: AccessibilitySystem, accessibleTitle, tabIndex.
    pixijs-blend-modes Compositing with blend modes: add, multiply, screen, overlay, pixi.js/advanced-blend-modes.
    pixijs-custom-rendering Writing custom shaders, uniforms, or batchers: Shader.from, GlProgram/GpuProgram, UniformGroup, custom Filter.
    pixijs-filters Applying visual effects: BlurFilter, ColorMatrixFilter, DisplacementFilter, Filter.from, pixi-filters.
    pixijs-performance Profiling or optimizing FPS, draw calls, GPU memory: culling, GCSystem, cacheAsTexture, object pooling.

    Fallback: canonical PixiJS docs

    If the task references a class, function, option, or API surface not covered by any sub-skill above, WebFetch https://pixijs.download/release/docs/llms.txt. It's the auto-generated index of the full PixiJS API and guides, regenerated on every release. Each entry links to a .html.md page you can WebFetch for the detailed content. Use this fallback whenever the router table doesn't point at an obvious match.

    Требования и возможности

    Источник пакета
    https://github.com/pixijs/pixijs-skills/tree/6aae70d76cf410432dd144029c07a1ad4bb12793/skills/pixijs

    Файлы версии

    ПутьРазмерSHA256
    SKILL.md6543adeabd12796bc60a...
    references/index.md120999dca8a6a857433bd...

    Частые вопросы

    Как установить Pixijs?
    Используйте команду npx skills add pixijs/pixijs-skills --skill pixijs или скачайте ZIP-архив.
    Можно ли скачать Pixijs бесплатно?
    Да, опубликованную версию можно скачать из маркетплейса бесплатно.

    Похожие инструменты

    Смотреть все
    Ozon Seller и Performance APIСправочник Ozon Seller API и Performance API с локальными OpenAPI-спецификациями.Excel Automation>Grill MeA relentless interview to sharpen a plan or design.Text To LottieCreate, edit, or fix Lottie/Bodymovin JSON animations for the local Skia Skottie player. Use for text-to-Lottie, SVG/logo/type animation, loaders/icons, state feedback, UI microinteractions, lower thirds, diagrams, data/stat/chart animations, product promos, scene/camera motion, visual effects, scene edits, slots/controls, and Skottie debugging.
    Комментарии

    Войдите, чтобы оставить комментарий.

    Комментариев пока нет.

    Установить скилл

    Добавьте инструмент одной командой или скачайте проверенный архив версии.

    npx skills add pixijs/pixijs-skills --skill pixijs
    Скачать ZIP
    Версия
    1.0.0+6aae70d76cf4
    Автор
    Владимир Ломтев
    Репозиторий
    pixijs/pixijs-skills
    GitHub: pixijs/pixijs-skills